This solution allows students who are more focused on the graphics side of game design to experience and fully understand App store process without needing to learn code. The Boilerplate game allows students to use Photoshop to design the sprites based on a template and use Tiled map editor to layout the game play. Students can then publish the game to the web using Github.IO or package it using Adobe PhoneGap Build and publish the game to the App store of their choice. This solution is not intended as complete game engine, rather it allows students to experience the real publishing process of game to a App store.
Get the code from GitHub
A very simple and eloquent solution to a common problem. “How do I display a variety of content to my customers?”. This simple web kiosk runs cleanly in the browser on any computer and simply calls content one piece at a time and displays it for a set period on an infinite loop. All that is required is a simple text editor to change the content, change the order of content or change the duration of content. Anything that displays in a browser can be called (images, video, HTML, PDF’s, websites, etc). This simple solution is already in place in a number NSW High Schools in their entry foyers using TV’s and iPads.
To try it, follow this link, you will need to “Allow popups” from this site on the first time you visit, then as soon as the new window appears (my website) click “F11” for full screen and watch the pages turn. It is that simple, infinite loop, your content, your way, low cost, no re-editing.